Steve the Man has just sorted out the latest addition to the Dras'Volharr - In the form of a completed Warp Spider Phoenix Lord diorama... Seeing what a Chaos Terminator lord is really made of inside.
This is what you get when a Warp Spider Phoenix Lord decides to open a slice of webway from within and emerges like a Xenomorph chest burster. Hint: It's more spectacular than a stripper from a cake.
I'm a bit limited for time at the moment, however, so I will be brief in this post... enjoy!
The story of why it is never a wise idea to accept guests of the Elven kind...
A word to the wise
"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know." - Inquisitor Czevak Turns out, the answers are; "Oh, just a few days", "Our friends will be here shortly" and "We have quite the appetite".
Showing posts with label Warp Spiders. Show all posts
Showing posts with label Warp Spiders. Show all posts
Wednesday, 27 September 2017
Tuesday, 2 May 2017
Warp Spider Phoenix Lord - Complete!
### UPDATE: 9/05/2017 - There have been numerous folks seemingly with their panties in a twist over this model - It is NOT for sale, I am making no profit, cashing in, etc etc - The model is purely appropriated (at considerable personal expense) to fill a gap and create a unique stand out piece that makes this project that little bit more unique than it already is. Thank you to all those who have been supportive over the last two decades, you're why this project is still going. In regards to GW IP, this page exists to remind everyone it is in NO means a challenge to GW. If anything it should flatter the company that a fan would go to these extreme measures of commitment to exhibit just how much enjoyment they've had with ensuring the pointy space elves don't go extinct. ###
Ok, so now that the beast is done, I'll spend a little more time explaining exactly how this model came into being. Most of you are probably wondering "why" for some aspects of this... aspect.. heh. Some items are glaringly obvious, others not so much... there is a rhyme and reason to it though.
We will start with the general concept and go into the defining features, then onto the "different" bits.
Many of you are familiar with the lore based Lhykosidae concept Wraith (Warp) Spider from the Eldar Prophecy novel - The name coming from the Wolf Spider's scientific description... almost verbatim. This model is an attempt at creating that embodiment - complete with eight limbs! Ultimately, the model was going to be slightly less typical of a suit wrapped around a humanoid figure, with more emphasis on a 60/40 creature balance than the other way around. The idea being the creature drives the suit and gives off that creepy feeling rather than just some fancy "guy".
One typical feature of Eldar Phoenix Lords is their "fabulously" large heads, or very distinctive styling exhibited in the head/shoulder pads/weaponry. This model is no exception. The head was streamlined, given a sinister narrowed glare and mandibles to suit - think camel spider, yet exaggerated.
The backpack, typically being large and bulky, was going to be a challenge as the armatures would have to be exceedingly long to prevent the miniature from looking chunky and encumbered despite teleportation capabilities. It was decided to incorporate the backpack into the suit. With the vent ports built into the front and sides of the flexing armour structure, had to be thinned to move with the ebb and flow if the model was to look manoeuvrable enough. Webway nodules, as seen on normal backpacks were still included (shoulders) to keep that distinctive link.
Given the Wraith Spider concept, it was decided that grenades would be "grown" out of the thigh plates through the Wraithbone itself. This saved having a bunch of dangly bits to cast individually given the already complex structure requirements. A slightly armoured carapace around the shoulders was also incorporated to tie back the typical Phoenix Lord exaggerated styling - a Warp Spider shrine rune was incorporated into one side, with a giant spirit stone on the other.
The main weapon was a tricky design... most have a pipe leading back to the backpack itself, however with so many armatures, this was going to get very tangled with all those arms moving about. Instead, the design for a relic weapon, which incorporated its own power source was chosen... making it long, similar to a spinnerette rifle - however, as with most Phoenix Lords, an integrated double edged power axe was added giving the option of either hacking the bejesus out of its target, or going full "Chopper Reid" with a well placed armature shanking. This guy would have a ball in H-Division.
The armatures were to be a defining feature, bringing the model up to eight limbs for a spider like appearance. Each blade however, needed to be reaching, scything (as a true power blade should) and powered. The nodules joining the blade to the armature were given a wraithbone organic look with gems to act like capacitors... or if you like... poison glands (flexibility was considered).
Overall, a stylistic approach was considered at every turn to ensure this beast could move like one, change tactic on the fly and while remaining unique, incorporate as much of the existing Warp Spider feel without being clunky - it had to be the ultimate form of a fast and deadly creature.
Steve and I have been in talks as to how this model will come to life once cast in white metal, let's just say the speed, evasiveness and accurate evisceration of its target will be represented in true cinematic styling.
Ok, so now that the beast is done, I'll spend a little more time explaining exactly how this model came into being. Most of you are probably wondering "why" for some aspects of this... aspect.. heh. Some items are glaringly obvious, others not so much... there is a rhyme and reason to it though.
We will start with the general concept and go into the defining features, then onto the "different" bits.
Many of you are familiar with the lore based Lhykosidae concept Wraith (Warp) Spider from the Eldar Prophecy novel - The name coming from the Wolf Spider's scientific description... almost verbatim. This model is an attempt at creating that embodiment - complete with eight limbs! Ultimately, the model was going to be slightly less typical of a suit wrapped around a humanoid figure, with more emphasis on a 60/40 creature balance than the other way around. The idea being the creature drives the suit and gives off that creepy feeling rather than just some fancy "guy".
One typical feature of Eldar Phoenix Lords is their "fabulously" large heads, or very distinctive styling exhibited in the head/shoulder pads/weaponry. This model is no exception. The head was streamlined, given a sinister narrowed glare and mandibles to suit - think camel spider, yet exaggerated.
The backpack, typically being large and bulky, was going to be a challenge as the armatures would have to be exceedingly long to prevent the miniature from looking chunky and encumbered despite teleportation capabilities. It was decided to incorporate the backpack into the suit. With the vent ports built into the front and sides of the flexing armour structure, had to be thinned to move with the ebb and flow if the model was to look manoeuvrable enough. Webway nodules, as seen on normal backpacks were still included (shoulders) to keep that distinctive link.
Given the Wraith Spider concept, it was decided that grenades would be "grown" out of the thigh plates through the Wraithbone itself. This saved having a bunch of dangly bits to cast individually given the already complex structure requirements. A slightly armoured carapace around the shoulders was also incorporated to tie back the typical Phoenix Lord exaggerated styling - a Warp Spider shrine rune was incorporated into one side, with a giant spirit stone on the other.
The main weapon was a tricky design... most have a pipe leading back to the backpack itself, however with so many armatures, this was going to get very tangled with all those arms moving about. Instead, the design for a relic weapon, which incorporated its own power source was chosen... making it long, similar to a spinnerette rifle - however, as with most Phoenix Lords, an integrated double edged power axe was added giving the option of either hacking the bejesus out of its target, or going full "Chopper Reid" with a well placed armature shanking. This guy would have a ball in H-Division.
The armatures were to be a defining feature, bringing the model up to eight limbs for a spider like appearance. Each blade however, needed to be reaching, scything (as a true power blade should) and powered. The nodules joining the blade to the armature were given a wraithbone organic look with gems to act like capacitors... or if you like... poison glands (flexibility was considered).
Overall, a stylistic approach was considered at every turn to ensure this beast could move like one, change tactic on the fly and while remaining unique, incorporate as much of the existing Warp Spider feel without being clunky - it had to be the ultimate form of a fast and deadly creature.
Steve and I have been in talks as to how this model will come to life once cast in white metal, let's just say the speed, evasiveness and accurate evisceration of its target will be represented in true cinematic styling.
Friday, 28 April 2017
The A-Team - Warp Spider Phoenix Lord Concept
So some of you have asked where this gem came from. Well, it has been a consortium effort... made up of the following;
1. Addinarr from Deviantart - The original concept mastermind. I found Addinarr's artwork many years ago and kept the photo in my archives for future reference. Sadly, I didn't know who the creator was back then. Thanks to reverse image search these days, I tracked him down to ask permission to turn his concept into a model. Ok... so the model had been started before hand - all the same he was kind enough to say "You definitely have the approval".
2. Mariano Pagotti - With the help of a good mate, I was connected with Mariano to see the sculpt imagined. After the first image forming the body, I knew it was going to work, Mariano was the guy to do it.. and then some.
3. Steve from Third Fate Creations - By now you would know of Steve's insanely good air brushing skills and knack for creating some incredible cinematic effects. Steve has been the man in charge of seeing my Super Heavy War Machines brought to life (from the Vampire Raiders/Hunter, to assorted Titans of various sizes).
Steve has contacted me asking for a crack at the cinematics... and given our discussions today... well, regardless of which direction chosen, the beast is going to look amazing. As much as I'd love to blurt these concepts out, perhaps a little patience on my part may be worth it for everyone :)
Stay tuned...
1. Addinarr from Deviantart - The original concept mastermind. I found Addinarr's artwork many years ago and kept the photo in my archives for future reference. Sadly, I didn't know who the creator was back then. Thanks to reverse image search these days, I tracked him down to ask permission to turn his concept into a model. Ok... so the model had been started before hand - all the same he was kind enough to say "You definitely have the approval".
2. Mariano Pagotti - With the help of a good mate, I was connected with Mariano to see the sculpt imagined. After the first image forming the body, I knew it was going to work, Mariano was the guy to do it.. and then some.
3. Steve from Third Fate Creations - By now you would know of Steve's insanely good air brushing skills and knack for creating some incredible cinematic effects. Steve has been the man in charge of seeing my Super Heavy War Machines brought to life (from the Vampire Raiders/Hunter, to assorted Titans of various sizes).
Steve has contacted me asking for a crack at the cinematics... and given our discussions today... well, regardless of which direction chosen, the beast is going to look amazing. As much as I'd love to blurt these concepts out, perhaps a little patience on my part may be worth it for everyone :)
Stay tuned...
Warp Spider Phoenix Lord - Update #4
And now we start to see the beast in all its glory - one or two minor adjustments to the model and it will be finished... ready to find a commissioned artist to do the final touches. Thrilled? That's an understatement... Mariano has nailed this commission 10 fold over.
Thursday, 20 April 2017
Warp Spider Phoenix Lord - Update #3
Mariano has been hard at work, developing the "spider" limbs. Now we're starting to see the more menacing details appearing with two of the four armatures, with power blades fixed, akin to scything/grappling talons for mobility and offensive capabilities. Coupled with its Phoenix Lord spinnerette rifle, I'd hate to be the designated target this thing goes after.
Now, on to the goodies!
Now, on to the goodies!
Monday, 10 April 2017
Warp Spider Phoenix Lord WIP - Update #2
Mariano, not 30 minutes ago has improved my Monday ten fold with these recent WIP photos :)
With the integrated "Warp Jump Generator" now part of the suit, the first shoulder guard pieces down and head formed, small pincers (not shown) will goon after the next baking phase.
The holes in the back and side of the torso will be where the scything talon style armatures will lock in, adding quad power blades into the mix.
One of the scything power blades to be hooked into the integrated Warp Jump Generator.
Note, the weapons are still WIP, now that the general shape has been formed.
Stay tuned for the next update! Weapons and shoulder plates to be added soon.
With the integrated "Warp Jump Generator" now part of the suit, the first shoulder guard pieces down and head formed, small pincers (not shown) will goon after the next baking phase.
The holes in the back and side of the torso will be where the scything talon style armatures will lock in, adding quad power blades into the mix.
One of the scything power blades to be hooked into the integrated Warp Jump Generator.
Note, the weapons are still WIP, now that the general shape has been formed.
Stay tuned for the next update! Weapons and shoulder plates to be added soon.
Friday, 7 April 2017
Commissioned Sculpt - Warp Spider Phoenix Lord WIP
When a miniature doesn't exist that you know is needed to make an already comprehensive Warhost that little more complete, what do you do? Put the feelers out for the best sculptors you can get your hands on and see what happens.
Well, something did happen, or I should say... is happening. Meet the WIP Warp Spider Phoenix Lord Mariano Pagotti is working on.
After a number of concept art pieces were submitted to Mariano, an agreement was made to see how badarse the elusive model could be manifested to life. Afterall, no one likes anything done by halves in this hobby.
So, with the cat out of the bag... or spider in this case, stay tuned for updates as this little ball of hurt grows into one of the missing pieces so wished for over the years.
Well, something did happen, or I should say... is happening. Meet the WIP Warp Spider Phoenix Lord Mariano Pagotti is working on.
After a number of concept art pieces were submitted to Mariano, an agreement was made to see how badarse the elusive model could be manifested to life. Afterall, no one likes anything done by halves in this hobby.
So, with the cat out of the bag... or spider in this case, stay tuned for updates as this little ball of hurt grows into one of the missing pieces so wished for over the years.
Thursday, 22 January 2015
Eldar Warp Spider Alternatives - Review Time!
I thought it might be about time to do a review of the 3rd party Warp Spiders (note, they're not called this officially) seen on this blog a few months back now, if anything to showcase just how clean these miniatures are and the quality of the product.
Highlights -
1. VERY crisp lines
2. High quality resin
3. No defects or bubbles
4. This stuff doesn't warp (just on the tabletop haha)
5. ALL weapon options represented for the Exarch
Cons -
1. Games Workshop dropped the ball here.
2. Games Workshop should offer the creator a job. Yesterday.
The kit itself comes with an extra Exarch head alternative and each model is dynamically posed. So you can go absolutely silly with options if you so choose. On to the photos...
Highlights -
1. VERY crisp lines
2. High quality resin
3. No defects or bubbles
4. This stuff doesn't warp (just on the tabletop haha)
5. ALL weapon options represented for the Exarch
Cons -
1. Games Workshop dropped the ball here.
2. Games Workshop should offer the creator a job. Yesterday.
The kit itself comes with an extra Exarch head alternative and each model is dynamically posed. So you can go absolutely silly with options if you so choose. On to the photos...
*Above: The assembled kits in all their glory
*Above: 27 Warp Spiders and accompanying Exarchs
*Above: Warp Spider Exarch sprue with all options
*Above: Close Combat arms for Jetbikers (just a little extra thrown in)
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